XIACHRON:
Xenobiology Chronicler
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Lead Programmer
Lauren D'Angelo
Lauren did almost all of the programming and kept the build from breaking.
"Why are there so many buttons?!" - Lauren
Lead Asset Maker
Hope Sherman
Hope did all of the audio, music, non-UI art assets, and dialog.
"There's so many buttons because we're making a UI based game!" - Hope
Lead UI Designer
Haven Gibbs
Haven did all of the UI art and design, as well as some programming.
"I will see that classify tree in my nightmares."
- Haven